Friday, 27 September 2013

For my honours project I will again be looking in to the worlds of motion comics, but with much more of a focus on the idea of adaptation between works. I have several ideas in mind but my main focus will be on adapting a work from H.P. Lovecraft – a short story called 'The Shadow Over Innsmouth.”

This is the project part of the year, while I am looking to investigate the thinking and methods behind adaptations between all forms of media as well as the current bleed through between media types: games like the projects created by Quantic Dream, that are as much movie as they are games, or the Telltale games, specifically the Walking Dead which manages to stride between game, comic and video at once.

Specifically, I wish to look into whether these development techniques are harmful or helpful to the projects they are employed upon, for example, the Call of Duty games emphasize cinematic action in their gameplay and summer blockbuster effects, and are criticized for their lack of depth – but they are also some of the best selling games in the world. Similarly, the current comic book movie craze and its division of love or hate between viewers. Can lessons learned in one media type affect the outcome of a project that, in its infancy, shares very little of the rules that define that media? Could studying mise-en-scene and the use of a camera make you a better writer? The knowledge of writing and scripting techniques and the beats of language make you a better artist?

Researching this should also allow me to create a stronger composition of motion comic, whether it leans more towards the original short story's methods, or those of film-making, game developing or comic structure

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