Sunday, 10 November 2013

This counts as a motion comic, with the only interaction required on the reader's part is scrolling down. I warn you, this one is loud and will scare you.


Although it relies on a one time 'gimmick' that never works perfectly again, it shows what can be done with the reader's expectations when presenting digitally. Even within an entirely digital space we expect certain rules to be followed for no real reason.

This raises the idea of rhythm within the narrative world, something that many comics rely upon. You cannot control how fast the reader will read the pages, but you can control the tempo that they will read it at – large open panels two or three a page will be read quickly and skimmed over, while small intricate panels will be read at a slower pace and tend to be good for characterisation and plot delivery. With webcomics this is actually removed and changed, as the reader is now at the mercy of the comic creator when it comes to even the tempo and speed of reading



Randall Munroe's XKCD is a webcomic I find has outlasted it contemporaries and still manages to deliver thought provoking arguments and ideas despite its science heavy themes. In an earlier project I drew attention to a clever comic that contained a world inside a panel, that was explorable by dragging the mouse – this gave me thought about the need for panels within comics and the idea of exploring within them.

His comic Time is another thought provoking idea in comic form, a single frame that changed every half hour for 3099 frames, the images being stored nowhere except for the readers to store themselves (I have linked one of the viewers that allow you to read at your own pace, although some of the panels are disputed) He created something that had to be read at the speed he decided and was truly one of a kind. The story is quite simple, but very clever and deep – dealing with Earth far in the future, but you'd never know it without following the little clues, such at the changed night sky.

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